SWF Maestro: versatile SWF-to-EXE, SWF-to-SCR compiler with a lot of features. Creates applications, games, screensavers from SWF files.

Working with a project

An SWF Maestro project is the combination of settings defining the parameters of the compiled application and files included into it.

The SWF Maestro compiler has three areas where you can work with projects:
- The upper area consists of the buttons you can use to create, open, save project files and also to preview and compile the project.
- The left area is a menu for navigating through the settings of the project.
- The right area is where you change the parameters of the project.

To get help about the project parameters you are interested in, use the button with an image of a question mark on it.